10 Things That Make No Sense About Scoob!

10 Things That Make No Sense About Scoob!

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Scoob! is the most recent Scooby-Doo film to be released. Here are 10 things that don’t make sense about it.

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10 Things That Make No Sense About Scoob!

When fans watch the different Scooby-Doo series and movies, there is a certain suspension of disbelief required. After all, the main characters experience chase scenes that defy the laws of physics as doors open in impossible spaces and characters appear in places they couldn’t possibly be. Despite that, the stories usually follow a logical format and make sense.

In the newest addition to the franchise, Scoob!, there are quite a few plot points that don’t. As Mystery Inc. forms and the group takes on a new villain, they find themselves embroiled in a plot by a supervillain that has a few holes.

10 Shaggy Isn’t Responsible For Scooby’s Damage

10 Things That Make No Sense About Scoob!

An introduction to Shaggy and Scooby starts the movie. As Scooby becomes Shaggy’s first real friend, a police officer wants to take Scooby in for all the damage he caused while stealing a cone of gyro meat from a beachside shop. When the officer finds out Shaggy claims the dog, and calls him Scooby Dooby-Doo, he says that there’s no covering the damages when a dog has a middle name.

That makes no sense. What makes less sense is how Scooby was going to pay for damages since he’s a dog and not a working human. It would have made more sense if Shaggy was held responsible for the damages instead.

9 Dick Dastardly’s Portal

10 Things That Make No Sense About Scoob!

When Dick Dastardly learns about Alexander the Great’s supposed treasure, he decides to find a way to get it. Rather than actually track down a way to open his secret treasure room in “the underworld,” Dastardly decides to build a portal that will allow his dog Muttley to walk right in.

That’s incredibly complicated in the first place. In the second place, the fact that Muttley can’t get out doesn’t make sense. He shouldn’t be able to get in to begin with if they needed a specific dog to unlock it and then that same dog to lock the door. The “science” behind Dastardly’s original scheme, and why it doesn’t work makes no sense at all.

8 Shaggy Eats Sand

10 Things That Make No Sense About Scoob!

When Shaggy and Scooby first meet, it’s on Venice Beach while Shaggy is pretending to have friends and Scooby is running from the police. Shaggy shares his unconventional sandwich with Scooby, and when he laments that he forgot the protein, Scooby produces the cone of gyro meat he stole and slices them off a few pieces.

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When Shaggy wonders about the slight crunch, thinking it’s peppercorn, Scooby reveals that no, it’s just sand. Instead of thinking that’s gross, or worrying that might ruin his sandwich, Shaggy just laughs it off. While, yes, sanitation probably goes out the window when sharing a sandwich with a dog that rolled a cone of meat down the street, it’s strange that it doesn’t warrant at least a comment from Shaggy since he describes his perfectly crafted sandwich to Scooby in detail.

7 Mr. Rigby Has No Strings

10 Things That Make No Sense About Scoob!

It’s a hallmark of the Scooby-Doo franchise that ghostly encounters are typically just the result of very creative criminals faking the supernatural. When the members of Mystery Inc. meet for the first time, that’s very much the case with Mr. Rigby pretending to haunt his own house.

When Mr. Rigby first goes after the kids, however, there are no strings holding him up and he’s transparent. It’s not until his final attack on Daphne that the rigging is part of the animation.

6 Scooby And Shaggy Believe Brian’s Tip

10 Things That Make No Sense About Scoob!

When Shaggy and Scooby team up with the Blue Falcon and his own teammates, they find out a bit more about why a supervillain would be targeting them. Brian, the new Blue Falcon, decides to ask his social media followers for help in figuring out where Dick Dastardly is going next. He gets a tip from someone he believes is named “Anonymous” and decides they should follow it, despite Dee Dee Skyes and Dynomutt disagreeing.

Instead of agreeing with Dee Dee and Dynomutt after they hear that he thinks the tip is legitimate, Scooby and Shaggy side with Brian. They give him annoyed looks when it turns out Dee Dee and Dynomutt are right about it being a trap, but they could have avoided all of the trouble by siding with the others instead of the hero in the first place.

5 Dog Records Go Back To Alexander The Great

10 Things That Make No Sense About Scoob!

Breeders do keep very careful records of the family lines of the animals with which they work. It does seem nearly impossible, however, that a website that acts as a club where dogs can visit the “best buffet” is going to be the one that manages to track a dog’s family line all the way back to the dog owned by Alexander the Great.

This seems even less likely considering Scooby is a stray at the start of the movie without a name. He doesn’t, as far as the audience is concerned, know his family. Shaggy names him and takes him in, so how does the Kennel Club know his family history?

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4 Shaggy Doesn’t Question The Mystery Machine’s Appearance

10 Things That Make No Sense About Scoob!

After Shaggy, Scooby, and Blue Falcon’s team have met up with Captain Caveman, a surprise happens. Fred comes barreling into the arena with the Mystery Machine and talks to Shaggy. Shaggy immediately is relieved to see Fred, so relieved that he forgets Dee Dee had to fly them into this prehistoric-like world deep under the surface of the planet.

To be fair, Dee Dee calls Shaggy out on this in the movie itself. The explanation here appears to be that Shaggy is just so relieved to see a friendly face that it doesn’t occur to him to think about the logistics of their current situation, but a car appearing in a place that’s impossible to drive to is still cause for alarm.

3 The Cerberus Skulls

10 Things That Make No Sense About Scoob!

It’s not entirely clear why the Cerberus skulls are even needed to open Alexander the Great’s door to the underworld. In addition to the three skulls, Alexander the Great’s dog Peritas, or his descendant, is needed for the room full of treasure. The reason why isn’t clear. The skulls become Cerberus as a kind of guard, but they even go after the dog that is needed to unlock the door.

What would be the point of needing to guard against the key to the door?

2 Alexander The Great’s Locking System

10 Things That Make No Sense About Scoob!

Just like the necessity of the Cerberus skulls, Alexander the Great’s entire system seems a bit convoluted. Not only does his dog, or its descendant, always have to be present in order for him to access the “underworld,” but they also both have to be present to lock the door.

While this is a great nod to the importance of friendship, what’s the point of having to lock himself, or the dog best friend in question, in the underworld? If it’s so important to be willing to stand on the other side of the locked door, a magical escape doesn’t really make sense either.

1 No One Questions The Talking Dog

In the universe of the original cartoon series, it appears that dogs in general have vocal abilities. All of Scooby’s relatives, for example, introduced over the course of several versions of the show, are able to talk with varying degrees of prowess. In Scoob!, however, it’s not clear that it’s the case.

Here, the only other canine shown for any length of time is Muttley, who doesn’t speak, though he does laugh. Shouldn’t someone wonder why Scooby has such a great command over the English language?

Link Source : https://screenrant.com/scoob-things-make-no-sense-hanna-barbera-universe/

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