Elden Ring PS4 vs Xbox One Comparison Favors PlayStation

Elden Ring PS4 vs. Xbox One Comparison Favors PlayStation

A detailed analysis of Elden Ring’s closed network text reveals the pros and cons of playing the fantasy epic on each last-generation console.

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Elden Ring PS4 vs Xbox One Comparison Favors PlayStation

In-depth analysis of the Elden Ring closed network test reveals which last-gen console runs the open-world fantasy title best. FromSoftware’s newest project looks to carry on the “soulslike” legacy of prior games, such as Dark Souls and Bloodborne, while transferring the genre’s core mechanics into an open-world setting. A recent Elden Ring closed network test gave lucky players a chance to experience a slice of the highly-anticipated title before its release in February 2022.

Despite showing off only a tiny piece of the game, Elden Ring’s closed network test received enormous praise from players. FromSoftware’s next title will feature all of the soulslike genre’s core pillars, including fast-paced strategic combat, epic boss battles, and intricate world-building. However, the open-ended nature of the game will greatly increase the options presented to players as they progress. Stealth, traversal, free exploration, a huge variety of weapons, and a powerful magic system will make each player’s experience unique based on what they choose to embrace. Particular praise was aimed at Elden Ring’s impressive enemy variety, with the game’s world populated by a host of regular enemies, scattered mini-bosses, and bombastic boss fights.

A side-by-side video comparison, detailed by Eurogamer and Digital Foundry, compares Elden Ring’s performance across last-generation consoles. The base PlayStation 4 version of the closed network test ran at 30 frames per second and 1080p, which is standard of FromSoftware’s past releases. Meanwhile, the base Xbox One runs the game at 30 FPS but at a lower 900p. This difference results in the PS4 version looking noticeably better than the Xbox One version with greater foliage density, shadow detail, and world texture. Meanwhile, the PS4 Pro and Xbox One X seem to be quite evenly matched at 1800p and 30 FPS, though the Xbox One X’s dynamic resolution does allow it to achieve a sharper image. Of course, the current-gen PlayStation 5 and Xbox Series X/S offer a very big jump in quality and FPS compared to the last-gen systems.

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See the comparison on YouTube here.

Despite a huge increase in the size of the game world, Elden Ring has not decreased in performance compared to previous FromSoftware projects. Elden Ring features ray tracing and 60 FPS on new-generation consoles, creating a gorgeous experience for PS5 and Xbox Series X/S users. The game’s Performance Priority Mode will allow for silky-smooth 60 FPS gameplay, while Resolution Priority Mode will caps it at 30 FPS for maximum resolution. The ray tracing technique, which can dramatically improve a game’s lighting and reflections, will reportedly be added to Elden Ring in an additional patch.

Elden Ring’s closed network test blew players away, and it gave fans the opportunity to run some technical tests. This analysis of the open-world epic reveals that the PlayStation 4 outshines the Xbox One in terms of graphical resolution. Meanwhile the PlayStation 4 Pro and Xbox One X are functionally the same in terms of beauty and gameplay. However, for those dedicated to experiencing Elden Ring in its most optimized form, new-generation consoles will be required.

Link Source : https://screenrant.com/elden-ring-ps4-xbox-one-console-comparison-playstation/

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