Everything Stardew Valley 15 Update Adds & Changes

Everything Stardew Valley 1.5 Update Adds & Changes

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Stardew Valley’s 1.5 update is finally out for PC users. Here’s the extensive list of all the new content and game changes available now.

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Everything Stardew Valley 15 Update Adds & Changes

At long last, the 1.5 update for the popular indie 2016 title Stardew Valley has been released. This is the largest update so far, containing a plethora of new content, bug fixes, and even an entire new area called Ginger Island, which is part of the Fern Islands.

The sole creator of Stardew Valley, Eric Barone (A.K.A. ConcernedApe), has been diligently keeping fans updated all year, teasing the new features that are finally available for PC users. As much anticipation as these sneak-peaks built up over the last few months, fans probably didn’t expect the immense level of new Stardew Valley content the 1.5 update brings. Other consoles should be receiving the update in early 2021.

The farming simulator is certainly a game that keeps on giving. The previous 1.4 update also added a ton of new features and fixed a variety of issues. Four years after its initial release, the game is still going strong, with so much more to look forward to. In addition to the 1.5 announcement, Stardew Valley creator ConcernedApe added more fuel to the hype by informing fans on Twitter that the game is currently 33% off on Steam right now. Here’s everything new the 1.5 update adds to Stardew Valley:

Stardew Valley’s New World Area: Ginger Island

Everything Stardew Valley 15 Update Adds & Changes

Stardew Valley’s New Farm Features

Everything Stardew Valley 15 Update Adds & Changes

Setting Seed value used in randomization

Choosing default vs randomized Community Center bundles and mine chests

Option to make Red Cabbage Seeds guaranteed to sell at least once during year one’s travelling cart visits so it’s always possible to finish Community Center in the first year.

Access to profit margins and cabin-related options that were previously inaccessible when creating a single-player farm

Toggle monsters spawning

Stardew Valley’s Other New Content & Features

Everything Stardew Valley 15 Update Adds & Changes

Year 2 dialogues for Egg Festival

Shops added to Dance of the Moonlight Jellies, Feast of the Winter Star, Festival of Ice, and Luau

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New items added to various festival shops

Buy Golden Chickens

Adds a random Golden Witch event

Unlocks access to The Summit with a new event

Adds new bird critters

Unlocks various items

Enricher automatically applies loaded fertilizer while planting nearby seeds

Pressure Nozzle increases watering range

35 paintings (many found in festival shops or while fishing certain locations)

14 bed variants

10 rugs

8 “floor divider” rugs that can be placed between rooms to join visually different floor types

5 fish tanks for putting fish in

7 other miscellaneous furniture items

Darkness (impairs vision)

Nauseated (prevents player from eating)

Weakness (-20 Attack)

Stardew Valley’s Quality Of Life Changes

Everything Stardew Valley 15 Update Adds & Changes

Social tab shows if player talked to an NPC that day

Cooking tab shows an item’s recipe when hovering over it and fades icons for recipes a player knows but hasn’t made yet

Cooking/Crafting tooltips show the number produced

Inventory menu’s Organize button combines partial item stacks

Inventory menu for a chest shows the Community Center button

Shipment screen shows unit price of shipped items

Quest log shows an arrow in the morning when completed quests are pending

Buff icons subtly pulse if close to expiring

When entering farm buildings, a notification will show if an incubator is ready but the building’s at max capacity

The “Infestation” indicator in the mines is drawn alongside the floor number instead of replacing it

Players can press “ESC/B” to move the held item to the inventory (or drop it if there’s no room)

When holding a purchase, the inventory highlights items that can be stacked with it

choose between multiple fish-bite chime sounds

can mute farm animals/pets

can scale the UI independently of the view zoom

increased maximum zoom from 120% to 200%

Clicking an item grabs one instead of entire stack

Pressing back while placing an item returns to the inventory instead of closing the whole UI

Other minor improvements

Jukebox has a “Random” setting

Removing a Crystalarium that’s not ready for harvest will drop the gem that was placed in it

Can push chests containing items by holding the interact button on them with no tool equipped

Stardew Valley’s Balance Changes

Everything Stardew Valley 15 Update Adds & Changes

Immunity reduces chance of status debuffs

Changed special move cooldowns on daggers (six to three seconds) and clubs (four to six seconds)

The dagger special attack pins the target in place until the last stab (knocks enemies back) so dagger hits are less likely to miss

Desperado profession’s damage bonus reduced from 3x to 2x

Slightly improved dagger critical hit chance

Skull Brazier recipe needs 10 Bone Fragments to make

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Repairing a fence restores full fence health

Lowered cost of ducks from 2000g to 600g

Doubled duck feather value

Slight increase to duck feather spawn rate

Fishing rod tackle doesn’t lose endurance when catching junk

Catching a non-fish item won’t trigger minigame

Reaching an effective fishing level of 15+ increases the rod casting range by one tile

Gem nodes provide mining XP and can drop Diamonds

Gem node drops aren’t limited by mine level

Stumps, hollow logs, and monsters in the Secret Woods have a 10% chance of dropping Mahogany Seed

Skeletons have a 4% chance of dropping a Bone Sword

Wilderness Golems drop rice shoots more often

Some Skull Cavern monsters have a small chance of dropping Red Cabbage Seeds

Pure-white slimes drop Diamonds and Refined Quartz in Stardew Valley

Some containers drop better items after reaching the bottom of the mines at least once

Different drops unlock on mine levels 60/80/100 and the Skull Cavern’s first level

Reduced chance of Lead Rod drops on mine levels 60-79 and an added chance for Shadow Dagger and Wood Mallet

Mine wood barrels and frost barrels drop Basic Retaining Soil and Quality Retaining Soil respectively, instead of Sap

Reduced chance of frost barrels dropping Aquamarine, Frozen Goede, Hardwood, Jade, or equipment from 35% to 26%

Pierre sells seasonal items year-round once players complete a certain new quest

Two more items added to the Stardew Valley Fair Star Token shop

Workbench costs 2000g

Coconuts can be purchased from Sandy on Mondays (limited ten per day) at Stardew Valley’s Calico Desert

Bee House (every 4 days)

Mushroom Box (2 days)

Strange Capsule (3 days)

Tapper (depends on input)

Stardew Valley’s Multiplayer Changes

Everything Stardew Valley 15 Update Adds & Changes

Stardew Valley’s Interaction Changes

Everything Stardew Valley 15 Update Adds & Changes

When buying/betting tokens at the Stardew Valley Festival with a controller, holding the number selection button increases the amount faster

Events can be skipped on the controller even if a dialogue box is on-screen

Pressing B on a controller while on a specific quest page returns to the quest list instead of closing the menu

Pressing B on a controller while an item is held on the crafting menu snaps to the trash can

Stardew Valley’s Other Changes

Link Source : https://screenrant.com/stardew-valley-1-5-update-patch-notes-new/

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