Mass Effects Best Companions For Every Class In Each Game

Mass Effect’s Best Companions For Every Class In Each Game

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Mass Effect’s companions all add sparks of personality to the games, but Shepard’s class determines which are best to bring along on missions.

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Mass Effects Best Companions For Every Class In Each Game

Commander Shepard may be a legendary Spectre with powerful weapons and cool one-liners, but it’s Mass Effect’s companions that make the sci-fi video games memorable. From the mischievous thief Kasumi to the tried and true Garrus and Tali, these characters are the heart and soul of the trilogy. Offering more than just their colorful personalities, each Mass Effect companion provides a set of biotic, tech, or combat skills that can complement any of Shepard’s character classes.

For all three games, a major factor in determining which teammates to bring along is the kinds of enemies present in a given mission. The robotic Geth are weak to tech – one of Mass Effect’s three ability categories – whereas area-of-effect biotic abilities like Singularity and Throw Field are more useful against swarms of the zombie-like Husks. On a first playthrough, it can be tough to gauge whether tech, biotics, or combat will be most helpful, so the best approach is to have a squad that blends them all, allowing for the most versatility in encounters.

Weapons are another factor to consider in any Mass Effect game. For example, in Mass Effect 3, although Shepard can use any weapon they like, their companions cannot. James, Javik, and Garrus can all lay down suppressive fire with assault rifles, but Liara and EDI are limited to pistols and SMGs, so prioritizing the best weapon mods for Mass Effect 3’s heavy pistols can open them up for more utility as party members.

On top of these, each game has its own intricacies. ME2 and ME3 have more companions than the original Mass Effect, but even the first game has a wide range of companion specializations. Some are better at long-range combat, while others are heavy armor-toting powerhouses. Players will need to consider both Shepard’s abilities and their crewmates’ to form the most effective team in each game.

Mass Effect 1: Best Companions For Each Class

Mass Effects Best Companions For Every Class In Each Game

Mass Effect’s six Shepard classes are comprised of classes that specialize in only one strength and hybrids that combine them. Since Mass Effect 1 starts players off with shaky guns and blocks certain skills until later in the game (some classes can’t even open containers without help from their teammates), choosing the right companions can be especially important in its early hours. In general, though, it’s most effective to bring teammates that specialize in areas Shepard does not. Mass Effect’s best Engineer build, for instance, will never have access to Biotic Powers or high-powered sniper rifles, so Liara and Garrus make for good teammates. The Vanguard, by contrast, combines combat skills with biotics but is completely lacking in Tech Powers, so Tali best rounds out its capabilities.

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Virmire’s conclusion means one of Mass Effect’s saddest character deaths: the loss of either Kaidan or Ashley. Story arcs and personalities aside, Soldiers should sacrifice Ashley, and Sentinels should sacrifice Kaidan. Doing so for gameplay reasons might be cold, but it’s a good idea to save the companion who’s better paired with Shepard in Mass Effect 3.

Mass Effect 2: Best Companions For Each Class

Mass Effects Best Companions For Every Class In Each Game

Mass Effect 2 has the widest variety of squadmates in the trilogy. As such, there’s a lot more overlap: Legion and Tali serve similar tech roles, and the same goes for Garrus and Zaeed. There are still reasons to pick one over the other, but it’s not as important as in Mass Effect 1.

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Mass Effect 2’s overlapping characters are part of the reason it feels so different after playing Mass Effect 1. The design choice places more emphasis on picking squadmates for their personalities or their stakes in a mission than on how they can tip the fight in the player’s favor. Mass Effect 3 follows the trend, streamlining characters so their abilities can suit more playstyles than ever before.

Mass Effect 3: Best Companions For Each Class

Mass Effect 3 has just over half the squadmates of Mass Effect 2, but each has branching skill trees, making for more versatile builds and adding to the game’s overall replayability. Like Zaeed and Kasumi in ME2, Javik was originally a DLC companion and can join Shepard on most missions. The Citadel DLC also brings back Wrex as a temporary companion, and the Omega DLC does the same with Asari mob boss Aria T’Loak.

Depending on which of Mass Effect 3’s armor upgrades are equipped, factors like ammo count, shields, health, and damage can also play a role in choosing teammates. If Shepard can tank, for example, it’s more useful to lean into offensive powers and crewmates who can hit hard and rely on biotic detonations. If Shepard is more reliant on high damage and fast movement (perhaps as a Vanguard or Infiltrator), it makes more sense to equip weapons and armor that suit that playstyle and leave defense to the companions.

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