PUBG’s Deathmatch Mode Is What the Game Needs To Survive In 2020

PUBG’s Deathmatch Mode Is What the Game Needs To Survive In 2020

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The new Team Deathmatch mode can lower the entry barriers for PUBG and help the game attract new players by offering them a training ground.

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PUBG’s Deathmatch Mode Is What the Game Needs To Survive In 2020

The recent Team Deathmatch mode for PUBG could be the salvation the game needs in 2020. The mode was added last week, and the player response has been overwhelmingly positive. It’s not something completely new for the IP, though. The free-to-play portion of the game, called PUBG Lite, was treated with a similar, but distinctly different Team Deathmatch variant at the end of the last year.

The scale of the mode was smaller, while the maps were completely original and created specifically for that matter. Still, it was a nice addition to the game, and it’s surprising that it took the developers so long to introduce Team Deathmatch to the major PUBG client. According to SteamCharts, the game saw the highest player count in almost two months on February 19, the day when the mode was released. It didn’t affect the steady decline drastically, but the long-term impact might help the game avoid losing its player base. And most importantly, Team Deathmatch can effectively attract new players who are currently being turned down by the complexity of the game.

Team Deathmatch Could Lower The Entry Barriers For PUBG Newcomers

PUBG is not famous for being welcoming towards newcomers as it relies on realistic mechanics, especially in its shooting, yet doesn’t give players ample time or areas to practice. It’s a serious disadvantage for the game when its competitors are much more accessible. Luckily, the addition of the Team Deathmatch mode could break the situation in favor of PUBG by letting players train in the environment specifically designed around shooting. For those who fancy the modern setting offered by the game but fear the complex mechanics, TDM is the best opportunity to work on skills, get comfortable with the game’s systems, and eventually gain enough confidence to compete with players in the battle royale mode.

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One might say that the core experience in PUBG could suffer from the recently added mode. There are several reasonable arguments to prove this point of view, and the most convincing one is that Team Deathmatch can further disperse the audience. It does make sense, especially considering that the game offers a variety of filters for its playable servers, like camera positioning, preferred map, or queuing method. Upon closer inspection, however, it becomes clear that this shouldn’t present a major problem.

First of all, the rewards in TDM are limited and do not involve Survivor Pass, which is a major reason to spend time in other match types rather than just TDM. Secondly, the matches are so fast-paced and extremely repetitive that they can quickly become unenjoyable. Thanks to the way the mode is designed, it feels like more of a warm-up before the real hit battle royale skirmishes. Overall, it doesn’t seem like Team Deathmatch can distract the audience long enough to have a substantially negative effect on loading times and server populations.

It’s at its best when viewed as a proper training ground, and this is a huge advantage for those who are being turned off by PUBG’s complex shooting mechanics. After mastering firefights, the game becomes much easier to enjoy. Moreover, Team Deathmatch is just the first of several upcoming Arcade modes. The next months will demonstrate if this route proves to be sufficient for PUBG’s survival.

Link Source : https://screenrant.com/pubg-team-deathmatch-2020-player-base/

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