Valves Reasoning For Not Making HalfLife 3 Is Really Frustrating

Valve’s Reasoning For Not Making Half-Life 3 Is Really Frustrating

Valve never followed up on its cliffhanger ending to Half-Life 2: Episode 2, and a new interview with a lead writer finally gives reasons why.

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Valves Reasoning For Not Making HalfLife 3 Is Really Frustrating

Fans of Half-Life 2 have been clamoring for a sequel to explain the cliffhanger at the end of Half-Life 2: Episode 2. Over the last 13 years people have waited for Valve to further develop the story, but their cries have seemed to fall on deaf ears. Finally the company has decided to explain their reasoning behind not creating a sequel, and it is incredibly frustrating.

There have been many rumors over the years that a sequel to Half-Life 2: Episode 2 would be entering development. Half Life 2: Episode 3 was going to release in 2007, but due to unknown reasons was delayed indefinitely. Valve continued to talk about the game for several years, but never gave any indication as to when it would release. From there fans have gotten rumors, leaked concepts, and even an unofficial synopsis from a lead writer. At this point it seems like a sequel explaining what happened at the end of Episode 2 will never happen.

IGN recently interviewed one of Valve’s level designers Dario Casali, and he shed some light on why the franchise has yet to be finished. He states that Valve intended the episodic format of Half-Life 2 to get more content quickly out to players. This obviously didn’t work as development time grew considerably as the company began to work on Episodes 2 and 3. Valve originally intended to release an episode a year, but Episode 2 took almost two and then 3 was never finished. Instead the company abandoned the project to focus on other things.

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But why did Valve just leave Half Life 2 in a cliffhanger? Around this time the company began working on its new engine Source 2, and felt that there wasn’t enough resources to focus on both things at once. Rather than just push out a game to get sales, Valve wanted a new game that would be revolutionary in the gaming world much like the first two Half-Life titles. Half-Life: Alyx seemed to be the answer to this, as the title uses VR to once again show off Valve’s game making skills. Sadly for fans of the series though, Alyx doesn’t answer the pressing cliffhanger that was posed at the end of Episode 2.

Half-Life 2 and its episodic sequels are widely viewed as some of the best video games ever created. Half-Life fans have always dreamed of getting to play a sequel, but with every new year it seems that possibility continues to dry up. Even an excellently reviewed addition to the series like Half-Life: Alyx leaves a bitter taste in the mouths of many fans of Half-Life. Sadly, Half-Life 2 players may never know what happened to Gordan Freeman.

Link Source : https://screenrant.com/valve-half-life-3-reasoning-episodic-steam/

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