Ghost of Tsushima How Accurate Mongol Armor Is To Real Mongolian Wear

Ghost of Tsushima: How Accurate Mongol Armor Is To Real Mongolian Wear

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Ghost of Tsushima may not be entirely historically accurate, but the game’s Mongolian Commander’s Armor pays attention to important details.

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Ghost of Tsushima How Accurate Mongol Armor Is To Real Mongolian Wear

Players can choose from a wide range of armor sets in Ghost of Tsushima, including armor from the enemy in the form of the Mongolian Commander’s Armor. But considering the game has been criticized for its historical accuracy, including in terms of what the samurai are wearing, some players are likely wondering to what degree the Mongolian armor is accurately depicted in the game.

The Mongolian Commander’s Armor is obtained after players complete the “Fit for the Khan” mission in Ghost of Tsushima. The armor gives players a major increase to health, massively reduces damage, and, perhaps most importantly, greatly lowers enemy detection speed. The armor disguises players when not in combat, so they can sneak into a Mongol or bandit camp pretending to be one of them (which lets players quickly identify and kill the leader, thereby attaining ghost mode).

But aside from its advantages in combat, as shall be demonstrated, the game’s Mongolian armor is impressive for its historical accuracy, which can’t be said about other armors sets in Ghost of Tsushima. The armor is very reflective of what real Mongolian invaders would’ve worn at the time, with some exceptions.

How Accurate Ghost of Tsushima’s Mongolian Armor Is

As shown in a detailed YouTube video by The Jackmeister, Mongolian armor in the early thirteenth century was often made of a combination of materials, but most commonly it was crafted from lamellar armor, which are metal pieces laced together to provide the utmost flexibility while not compromising durability of the armor. It looks like chainmail from far away, but a detailed glance at Tsushima’s Mongolian armor clarifies it was likely crafted from lamellar material, which was accurate for the time. Lamellar armor was also used to arm horses during battle, though this is one detail Tsushima chose to not incorporate.

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It was common to see at least four metal disks adorning the armor set, as it offered extra protection to vulnerable areas. In Ghost of Tsushima, these disks are evident in the Mongolian Commander’s Armor, namely on the chest plate. Mongolian soldiers would also have these disks in hidden places like their underarms to reduce areas of vulnerability. The longer pieces of lamellar that extend past the Mongol’s knees like a skirt not only provided their legs extra protection but were meant to also protect their horse’s body when riding into battle. It’s not surprising to see this element in Ghost of Tsushima’s Mongol armor, especially since the game largely chooses to leave the horses unarmored.

It was also common to see a large, acorn-shaped helmet, which not only provided protection but was also an intimidation tactic, which once again speaks to the accuracy of Ghost of Tsushima’s Mongolian armor. Similarly, while it may seem counter-intuitive that Mongol archers largely lack armor in the game, it was common for them to be dressed in traditional robes. The expectation was that the more heavily armored soldiers would protect the archers, who would shoot at enemies from a distance, thus not requiring armor as intense as the Mongolian Commander’s outfit. So, while not all of the armor is perfectly accurate in Ghost of Tsushima, the Mongolian army’s armor largely parallels what they would have worn in real life, with only some minor exceptions.

Link Source : https://screenrant.com/ghost-tsushima-real-mongolian-armor-comparison-design-accuracy/

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