Nintendo Says It Won’t Make A Habit Of LimitedAvailability eShop Games

Nintendo Says It Won’t Make A Habit Of Limited-Availability eShop Games

Doug Bowser has clarified that Nintendo’s limited releases are because of “celebration” and that the practice won’t become a regular occurrence.

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Nintendo Says It Won’t Make A Habit Of LimitedAvailability eShop Games

Nintendo of America head Doug Bowser has commented in a recent interview that Nintendo’s recent trend of restricting the digital release of its titles will not become a new normal for the company. Many of these limited releases are related to the 35th anniversary of Mario, including the Switch ports of the first three 3D Super Mario adventures and a battle royale-type experience starring the Italian plumber. Both of these games are set to be pulled from availability on March 31st, a date coinciding with the end of Nintendo’s fiscal year. However, these aren’t the only casualties of the new policy.

For one, March 31st will be the last day that players can upload courses to the original (and superior) version of Super Mario Maker on Wii U. This was seemingly inevitable, especially considering how few people bought the console, but it’s a shame considering that Super Mario Maker 2 never really captured the same magic as the original. Another demise in the world of Mario will come at the end of sales of the special Super Mario Bros. Game and Watch. This is the most understandable out of all of the decisions, as Nintendo was never going to keep making something as niche as a Game & Watch device indefinitely.

When asked by Polygon why so many various Mario-related games are to be removed or made obsolete on the same day, Doug Bowser claimed that it was all about a “celebration” of the plumber’s anniversary. Fortunately, he also makes a point to say that it’s a strategy that the company won’t be “using widely.” Nintendo sees the 35th anniversary as an opportunity to put out something special for fans of the franchise, and it seemingly feels that making the games a limited product adds to that celebration. When pushed, Bowser claims that he can’t speak to plans for any of the titles going offline past March, leaving the door open for a re-release of some nature.

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Mario isn’t the only series celebrating an anniversary this year, and Nintendo has also seen fit to limit the release of another game outside of the Super Mario series to a mere four-month launch window. Earlier this month, Fire Emblem: Shadow Dragon & the Blade of Light hit the eShop for a reasonable $6 fee. It’s the original NES entry in the series brought to the West for the first time as a way to celebrate the franchise’s 30th. Seemingly because of this celebration, it will also go the way of the dodo alongside the 3D Mario games on March 31st.

Doug Bowser is seemingly working with what he knows, as Nintendo of America is never going to get all the information coming from the mothership in Japan. Still, it’s a curious way to frame what is inherently an anti-consumer move. Celebrating a famous game franchise is great, and Nintendo has plenty of properties that deserve the treatment, but putting time and money into new games only to rocket them into the ether on a given date in the name of “celebration” is bizarre and frustrating. Game preservationists have a hard enough time keeping the history of the hobby alive in an all-digital future, they don’t need assistance from game publishers using the strategies of sneaker salesmen to make buying video games into a FOMO-filled experience.

Link Source : https://screenrant.com/nintendo-wont-make-habit-limited-availability-eshop-games/

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