Silicon City Preview A Retro City Builder With A Twist

Silicon City Preview: A Retro City Builder With A Twist

Silicon City is a retro city builder inspired by similar games from the 90’s but fleshed out with clean, modern gameplay mechanics and UI options.

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Silicon City Preview A Retro City Builder With A Twist

Silicon City is a retro city builder and simulation game developed and published by Polycorne. Currently in early access for PC on Steam, the indie game draws inspiration from past city builders like Roller Coaster Tycoon and SimCity to create a complex and challenging gameplay experience. While occasionally hampered by organizational issues both in workload and UI, Silicon City is a great reimagining of similar titles from previous decades.

Currently, there are three modes in Silicon City. The Story Mode acts as a tutorial, taking players through prebuilt towns they must manage while the actual Mayor is away. The options for Story Mode are limited presently, but there is a chance the mode may be expanded during the game’s official launch or in future updates. After completing the tutorial, players can enter Classic Mode and Sandbox Mode. Classic mode allows players to set up a randomly generated world with nothing in it, and they will then have to build their city from the ground up. Similar to Minecraft, Sandbox mode allows players to build cities without the worry of building costs or Classic Mode mechanics.

Fans of retro-style games will likely enjoy the overall art-style and design direction of Silicon City. The low-poly objects and minimal texture give the game a distinct 90’s feel, with the town residents, or “Silizens,” appearing as black rectangles that emote instead of possessing fully rendered character models. Players can also toggle how Silicon City maps look, with a 2000’s 3D style that raises everything off the ground in a full 360-degree view, a 90’s isometric layout, and a top-down 80’s view that completely flattens the city map. These views can be changed at any time in the game’s settings, allowing players to see their city in several different vantage points.

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Silicon City Preview A Retro City Builder With A Twist

One of the most unique aspects of Silicon City is the highly detailed gameplay. Unlike some city and park building games where NPCs are a statistic, Silicon City appears to take examples from popular simulation games like The Sims, with each resident possessing a name, job, home, and personal costs. Players can check each resident’s cost of living compared to their income, and even message them on the game’s own “Social Media” platform. This adds a layer of immersion to choices such as destroying a farm for a local movie theater, as this could put an NPC out of work or take away their home. It also affects decisions like raising taxes, which could potentially cause residents to no longer have the funds needed to pay rent.

However, with so many things to keep track of, this is actually where the game’s biggest shortcomings start to appear. Players must constantly open and close windows, check residents, keep track of the needs of the city, and resolve problems in UI that don’t support pinning or tagging specific windows. This can make monitoring the city’s needs difficult and stressful, especially once the city begins to grow. The lettering for resident info is very small, and the retro font can be difficult to read, especially regarding numbers. Polycorne has recently revealed to Screen Rant that the issues with the UI are a priority in a coming update, and it plans to streamline UIs for readability, window pinning, and window size scaling, making Silicon City more accessible for every player.

Polycorne also revealed plans to expand the ways players will be able to interact with Silizens, including additional information about each resident’s moods, skills, and needs, increasing the immersion already present in Silicon City. Fans of city management games like Sims City, Roller Coaster Tycoon, or games like Jurassic World Evolution will likely enjoy the detailed-oriented and challenging gameplay of Silicon City. However, those who prefer a more modern look for graphics, or heavy customization of building exteriors and character models, may find the retro look of Silicon City a bit of a setback. With the game planning a roadmap for future improvements, it is possible that the final release will include numerous new ways for players to chart their path to becoming mayor and add to the fun of running a tiny, retro city.

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Link Source : https://screenrant.com/silicon-city-preview/

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