The Ascent How To Complete Dreaming High

The Ascent: How To Complete Dreaming High

Contents

Dreaming High is a straightforward quest in The Ascent that offers decent rewards. Here’s how to complete it, despite a few bugs that may arise.

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The Ascent How To Complete Dreaming High

Dreaming High is one of Krog’s side missions in The Ascent. Krog proposes that he and the indent steal a fresh batch of Blue Snooze — whatever that is. Apparently, it is a sought after product. Krog wants indents to intercept the shipment and steal the Blue Snooze before the Vipers can get their hands on it. Additionally, he asks players to wipe out a few of uppity Vipers while they are at it.

The mission objective is clear: steal the Snooze and deliver it to Krog’s associates in Stimtown and CorpZone. The first stop will be a Viper-run warehouse in the ‘Drome. Players will want to be at level 20 or above before starting the mission.

The Cosmodrome

The Ascent How To Complete Dreaming High

Players should make sure the side quest is active and make their way over to the ‘Drome. Fast traveling to the Warrens will save some time. After a 200 meter walk, the player will happen upon the elevator that leads to Highstreet. Enemies on the way there are low level and easy to dispense of. Once in Highstreet, fast travel over to the Cosmodrome, which players should discover by level 20 through the main story.

Next, follow the quest marker to the warehouse (up on Dpad). There will be a handful of mobs on the way there levels 10-15. Inside of the warehouse, fight through waves of level 20+ enemies. Most are human, so use a ballistic weapon. Gamers should make sure to check their map while in the warehouse, as there are a few chests to open along the way. If the quest indicators are working, they will take players right to the Snooze. If the quest is glitched, follow the instructions below:

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Deliver The Snooze

The Ascent How To Complete Dreaming High

The next order of business is to deliver the Snooze to Sigola and Bender. Sigola is in the Dream World club in CorpZone. Fast travel to the area and follow the route to speak with her. If the quest is bugged, players will want to go up the map from the fast travel point and take the large lift to the left. Dreamland will appear on the top of the screen. Inside of the club, Sigola is in the one of the back rooms. Walk all the way to the end of the club and take a right, following the hallway to the back room where Sigola is.

Gamers will then need to deliver the second batch of Snooze to Bender in Stimtown. It is recommended that players fast travel if they can, because there are a number of level 25 enemies near Highstreet. For those having trouble getting the quest route to work, Bender is in the Passed Out Bar in Stimtown. Walk through the city streets from the spawn point and take the elevator down to find the bar. The player will be able to spot it from the elevator.

Return To Krog

The only remaining step is to return to Krog back in Blossom Hills. Gamers should not make the mistake of walking, as it is 1,000+ meters away. As a reward, Krog will give players 38,000 XP and 18,000 Ucred. Not a bad reward for such a straightforward quest!

Troubleshooting The Quest

Unfortunately, several players are having trouble getting this quest to work. Issues include no quest markers, NPCs freezing when spoken to, and Krog not awarding the Ucred and XP on completion. Fixing these bugs is simple. Make sure to let the game autosave and return to the main menu. Players can check saves in the in-game menu to make sure they do not lose progress.

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Re-load in and everything should be working properly again. Those in co-op can try triggering a cut scene so they don’t have to quit out of the game. This method will not always work, however. The best bet is to reload and/or reset the game if the issue persists. As a last resort, each objective can be completed without indicators using the information in this guide.

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